Calculation of intersection segment between a plane (defined with a point p0 that lies on the plane and a normal vector n of that plane) and a triangle (defined with its vertices P1, P2 and P3)
N : Normal to plane , |N| = 1, N->(nx3)
Q : Point into the plane, Q->(nx3)
P1,P2,P3 : Triangle vertices, P1,P2,P3->(nx3)
return : 0 if no intersection
U : Intersection points, U->(3x2)
You can use the provided example.m file for usage of this function