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Kinect Microsoft SDK

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Kinect Microsoft SDK


Dirk-Jan Kroon (view profile)


27 Sep 2011 (Updated )

Video, Audio, Depth Stream and Skeleton tracking

% This function mxMSDepth, takes the Current-Depth (movie) frame from 
%   the Kinect-Stream, and makes it available as matlab variable
% 	D = mxMSDepth(KinectHandles);
% inputs,
%   KinectHandles : Array with pointers to kinect node objects generated by
%          mxMSCreateContext, such as main, image, IR, Depth and User node.
% outputs,
%   D : A 2D Matrix of type Uint16 with Depth information. 
%       This depth is not in world-coordinates, if you want
%       World-coordinates use mxMSDepthRealWorld.
% note : When tracking a player, the first 2bits of the depth pixels 
%	 of the player, are set to his id.
% See also mxMSCreateContext,  mxMSPhoto, mxMSSkeleton, mxMSDeleteContext
% Mex-Wrapper is written by D.Kroon University of Twente (September 2011)  

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