Code covered by the BSD License  

Highlights from
PathFinding

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from PathFinding by Wasit Limprasert
Dijkstra's pathfinding algorithm: computing a shortest path between an initial node to a final node.

Edge
%% Edge
classdef Edge
    properties
       node_index %neighbour node index
       w %distance from a parent node to a connected child node
    end
    methods
        function e=Edge(node_index,w)
            e.node_index=node_index;
            e.w=w;
        end
    end
end

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