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### Highlights from Blended 3D poly2mask

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### Sven (view profile)

21 Aug 2012 (Updated )

Creates a 3D mask "lofted" or "tweened" (blended smoothly) from a set of planar polygons.

File Information
Description

If you have two polygons and want two masks, you can just call poly2mask separately on each polygon. Now imagine these two 2D polygons are hovering at Z=1 and Z=10, and you want to make a mask *volume* along the slices Z=1:10. For that, you want blendedPolyMask.

BW = BLENDEDPOLYMASK(C,X,Y,Z) returns a logical volume of size equal to
[length(Y) length(X) length(Z)]. C is a cell array of N-by-3 XYZ
coordinates specifying individual (planar) XY polygons. The first
Z-coordinate of each polygon in C specifies its planar location. X, Y
and Z are vectors specifying pixel locations in the 3D output volume.
The output BW is a "loft" from one polygon to the next. Interpolation
between polygons is done via the distance function of the masks at each
neighbouring polygon. The IP toolbox BWDIST function is required.

Example:
[circXY(:,1),circXY(:,2)] = pol2cart(linspace(0,2*pi,50)', 1);
sqXY = [-1 -1;1 -1;1 1;-1 1; -1 -1];
[circXY*40 ones(50,1)*30] % Blend to a large circle
[sqXY*20 ones(5,1)*65] % Blend to a large square
[circXY*10 ones(50,1)*99]}; % Blend to a small circle
X = linspace(-40, 40, 200);
Y = linspace(-40, 40, 200);
Z = linspace(0, 100, 400);
figure, patch(isosurface(X,Y,Z,BW,0.5),'FaceColor','g','EdgeColor','none','FaceAlpha',0.5)
view(3), camlight, hold on, axis image
cellfun(@(x)patch(x(:,1),x(:,2),x(:,3),'b'),C)

Required Products Image Processing Toolbox
MATLAB release MATLAB 7.14 (R2012a)
27 Feb 2014 tong luo

### tong luo (view profile)

GREAT ! as interp3 can not interpolate bianry value with such as geometrical position transition.

23 Aug 2012

Some typos in the help file have been cleared up to reflect the true input order of arguments.

06 Nov 2012

Minor bug fixed whereby query levels outside the range of curves would incorrectly return the first curve mask

12 Feb 2013

Fixed bug where any curveZlocations exactly hitting a usedBWmask used an inappopriate mask