Code covered by the BSD License
27 Nov 2012
A simple demonstration of Genetic Algorithm using all times favorite game.
This file was selected as MATLAB Central Pick of the Week
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The purpose of this demo is to 'teach' pack-man to find an optimal path through as many green tiles as possible, using a given number of moves.
I'm using Genetic Algorithm to find the optimal path.
The broader goal can be of finding an optimal path by gaining points
from going through certain high yield tiles.