from
Matlab Space Invaders VideoGame
by Héctor Corte
A tribute to Space Invaders coded in Matlab. Just take fun and get ideas for more games.
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classdef enemy
%This is a classdef to use with Invaders1 game. Note that some features
%are not used in the game.
properties
kind
position
health
sprite
end
methods
function obj =enemy(varargin)
%Create the enemy. The object gamedata.mat is where we
%previously generated sprites for each enemy kind.
load('gamedata.mat')
obj.kind=varargin{1};%could be from 1 to 7
obj.position=varargin{2}; %in the form [x,y]
obj.health=100; %Complete health
%This other things are for drawing the enemy.
obj.sprite.X=game.X{obj.kind+1};
obj.sprite.Y=game.Y{obj.kind+1};
obj.sprite.sprite=game.sprites{obj.kind+1};
end
function draw_enemy(obj,scale)
%Using the sprite it's very easy to draw the object, just give
%position and scale.
s= pcolor(scale*obj.sprite.X+obj.position(1),scale*obj.sprite.Y+obj.position(2),obj.sprite.sprite);
set(s,'edgecolor','none');
end
function obj=update_enemy(obj,v)
%Enemies only need one update, move.
obj.position(1)=obj.position(1)+v(1);
obj.position(2)=obj.position(2)+v(2);
end
end
end
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