Code covered by the BSD License  

Highlights from
Super Mario Bros. Demo

image thumbnail

Super Mario Bros. Demo


Mingjing Zhang (view profile)


26 Mar 2013 (Updated )

A playable demo of Super Mario Bros. World 1-1 with background music

Super Mario Bros. Demo

A playable demo of Super Mario Bros. World 1-1 (without enemies) with music

<ul><li>This is a short demo of World 1-1 of Super Mario Bros. The demo emulates the behavior of the original NES version as precise as the author's time and energy allow.There are no enemies/coins/power-ups. The bricks are not interactive. The flagpole and castle at the end of the stage are missing. You can choose to play the background music ("ground theme") before the game starts. The demo terminates when Mario moves out of the stage on the right.</li></ul>

<ul><li>A/D - Left/Right;

J - Sprint;

K - Jump.</li></ul>

<ul><li>How to Quit:
1. Walk to the end of the stage, or;
2. Close the figure window
* WARNING: The window should shut down itself upon error. If it does not, then you must type 'delete(gcf)' in the command window to manually kill the figure window. </li></ul>

Contact us