Code covered by the BSD License
function [v,f] = mesh_flip_faces(arg1, arg2, arg3) if nargin==1 name = arg1; [v,f] = read_mesh(name); else v = arg1; f = arg2 end if size(f,1)~=3 f = f'; end f = [f(1,:); f(3,:); f(2,:)]; if nargin==1 write_mesh(name, v,f); end
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