Global to Local Coordinate Transformation Matrix
Version 1.1.0.0 (1.69 KB) by
Paulo J. Paupitz Goncalves
T = trans_matrix_beam3d(x0,y0,z0,x1,y1,z1,alpha)
The function calculates the Global to Local coordinate transformation matrix for a beam in space. [x0,y0,z0] and [x1,y1,z1] are the coordinates of the beam ends. alpha is the twist over the axis perpendicular to the beam cross sectional area, usually set to 0.
Cite As
Paulo J. Paupitz Goncalves (2024). Global to Local Coordinate Transformation Matrix (https://www.mathworks.com/matlabcentral/fileexchange/9586-global-to-local-coordinate-transformation-matrix), MATLAB Central File Exchange. Retrieved .
MATLAB Release Compatibility
Created with
R14SP3
Compatible with any release
Platform Compatibility
Windows macOS LinuxCategories
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