Global to Local Coordinate Transformation Matrix

T = trans_matrix_beam3d(x0,y0,z0,x1,y1,z1,alpha)
3.6K Downloads
Updated 28 Feb 2009

View License

The function calculates the Global to Local coordinate transformation matrix for a beam in space. [x0,y0,z0] and [x1,y1,z1] are the coordinates of the beam ends. alpha is the twist over the axis perpendicular to the beam cross sectional area, usually set to 0.

Cite As

Paulo J. Paupitz Goncalves (2024). Global to Local Coordinate Transformation Matrix (https://www.mathworks.com/matlabcentral/fileexchange/9586-global-to-local-coordinate-transformation-matrix), MATLAB Central File Exchange. Retrieved .

MATLAB Release Compatibility
Created with R14SP3
Compatible with any release
Platform Compatibility
Windows macOS Linux

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!
Version Published Release Notes
1.1.0.0

Description updated.

1.0.0.0

Description changed.