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updated 23 hours ago

Chess Master by Brian Moore

MATLAB chess GUI with UCI/PGN support (chess, board game, game)

findjobj(container)

Bishop

BoardState

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updated 15 days ago

Pattern Recognition Toolbox by Peter

Free pattern recognition toolbox for MATLAB (machine learning, pattern recognition, svm)

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updated 1 month ago

Minesweeper by Brian Moore

Minesweeper GUI with classical graphics, a persistent leaderboard, and an auto-solution engine (minesweeper, gui, game)

AIfcn(board,nMines)

Minesweeper

AItest.m

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updated 1 month ago

Particle Swarm Optimization (Vectorized Code) by Reza Ahmadzadeh

a simple implementation of Particle Swarm Optimization algorithm (PSO) (pso, particle swarm, swarm intelligence)

VPSO.m

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updated 4 months ago

Model-based Policy Iteration Algorithm for Deterministic Cleaning Robot by Reza Ahmadzadeh

An Example for Reinforcement Learning using Model-based Policy iteration Approach (artificial intelligen..., cleaning robot, dynamic programming)

model_based_deterministic_policy_iteration

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updated 5 months ago

Q-learning (Model-free Value Iteration) Algorithm for Deterministic Cleaning Robot by Reza Ahmadzadeh

An Example for Reinforcement Learning using Q-learning with epsilon-greedy exploration (qlearning, learning, robot)

qlearning

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updated 5 months ago

Model-based Value Iteration Algorithm for Stochastic Cleaning Robot by Reza Ahmadzadeh

An Example for Reinforcement Learning and Dynamic Programming (Stochastic) (reinforcement learnin..., dynamic programming, modelbased)

stochastic_robot_cleaning_v1

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updated 5 months ago

Model-based Value Iteration Algorithm for Deterministic Cleaning Robot by Reza Ahmadzadeh

An Example for Reinforcement Learning and Dynamic Programming (reinforcement learnin..., dynamic programming, value iteration)

deterministic_robot_cleaning_v1

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updated 1 year ago

MOO Maker by Krishna Lalith

A variant of classical "MOO" or "Cows n Bulls" game. (code maker, code breaker, mastermind)

MOO(action)

[thinker]=ThinkNumber()

board(handy,varargin)

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updated 1 year ago

MOO Breaker by Krishna Lalith

A variant of classical "MOO" or "Cows n Bulls" game. (code maker, code breaker, mastermind)

MOO(action)

[thinker]=ThinkNumber()

board(handy,varargin)

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updated 1 year ago

Application of Artificial Intelligence (ID A*) - 8-Puzzle by Fabiano

8-Puzzle solver using AI techniques - iterative deepening ID A* (ai, artificial intelligen..., 8 puzzle)

CostFunc( userInput , goalSt )

FindGoal.m

SearchBestMove( userInput , goalSt )

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updated almost 2 years ago

Feature selector based on genetic algorithms and information theory. by Oswaldo Ludwig

The algorithm performs the combinatorial optimization by using Genetic Algorithms. (feature selection, genetic algorithms, artificial intelligen...)

H=entropia2(X,resolucao)

[Hx,Hy,MIxy,MIxx]=statistics(X,y)

[Selected]=GA_feature_selector(feat_numb,X,y)

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updated almost 2 years ago

ChessPeace by Zachary Danziger

Software for playing Chess and Chess Variants (game, games, chess)

BoardInitialization(format)

ChessPeace(action)

ClickPiece(src,eventdata,f1,hlastmove,hax)

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updated 2 years ago

Genetic Algorithm for n-queen problem by Swapnil Marathe

N-queen generalized genetic algorithm. Parameters can be changed and tested (n queen problem, 8 queen problem, genetic)

n_queen_problem_genetic_algo_display.m

n_queen_problem_genetic_algo_without_display.m

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updated 2 years ago

MOO by Krishna Lalith

Replica of classical "MOO" or "Cows n Bulls" game.CPU can act as both "Code Maker" & "Code Breaker". (code maker, code breaker, mastermind)

CCboard(handy,varargin)

HumanMM(ghands,Count)

MMboard(handy,varargin)

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updated 2 years ago

Chess with "Greedy Edi" by Wolfgang Garn

Play chess against "Greedy Edi". (chess, artificial intelligen..., ai)

Bishop

Chess

EDIs_move

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updated almost 3 years ago

Shortest path identification with obstacle avoidance by Mohd Faiz Abd Razak

A set of functions to identify the shortest path between two points inside a closed polygonal arena (robotics, maze, maze solver)

line_of_sight(observer_state, current_target_node, extern...

pathfinder(start_point, end_point, external_boundaries)

pathfinder_test.m

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updated 3 years ago

Electricity Load and Price Forecasting Webinar Case Study by Ameya Deoras

Slides and MATLABĀ® code for the day-ahead system load and price forecasting case study. (electricity, energy trading, model)

Electricity Load Forecasting using Neural Networks

Electricity Price Forecasting with Neural Networks

Load Forecasting using Bagged Regression Trees

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updated 3 years ago

SVM Demo by Richard Stapenhurst

An interactive demo of how an SVM works, with comparison to a perceptron (demo, optimization, optimisation)

LinearClassifier

svm_demo

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updated 3 years ago

HOG descriptor for Matlab by Oswaldo Ludwig

Image descriptor based on Histogram of Oriented Gradients for gray-level images (image descriptor, computer vision, artificial intelligen...)

H=HOG(Im)

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updated 3 years ago

MMGDX: a maximum-margin training method for neural networks by Oswaldo Ludwig

Maximum-margin training method applicable to MLP in the context of binary classification. (neural networks, machine intelligence, machine learning)

[acc,estimated]=sim_MMGDX(Nor,W1,W2,b1,b2,X,t)

train_MMGDX.m

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updated 3 years ago

Boosting Demo by Richard Stapenhurst

A demo to illustrate the behaviour of Adaboost with various base learners on a few toy datasets. (machine learning, artificial intelligen..., demo)

ssign(x)

Adaboost

CART

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updated 4 years ago

Master's Mind by Krishna Lalith

Classical "MasterMind" game with CPU acting both as "Code Maker" & "Code Breaker". (code maker, code breaker, mastermind)

CCboard(handy,varargin)

HumanMM(ghands,Count)

MMboard(handy,varargin)

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updated 5 years ago

Temporal Potential Function based Path Planner for Dynamic Environments by Vamsikrishna Gopikrishna

Simulates the Temporal Potential Function approach for Path Planning in Dynamic Environments (artificial intelligen..., robotics, path planning)

backward_chain(w,tr,tc,la)

calc_pot_values(w)

extend_world(rows,cols,obs,goal,lookahead)

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updated almost 6 years ago

Application of Artificial intelligence (A*) - Puzzle - 8 by Suresh Kumar Gadi

Implementation of A* algorithm to solve the Puzzle-8. (neural and fuzzy syst..., artificial intelligen..., a)

gskcostastar(pzstat,pzrstat)

gskpzget(pzinl,intv0ln);

gskpzjoin(pzinl,pzstat,intv00f,intv00g,intv00h)

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