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updated 1 month ago

Iterative Closest Point Method by Per Bergström

Per Bergström (view profile)

Fits points in data to the points in model under a rigid body transformation (delaunay, icp, iterative closest poi...)




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updated 1 month ago

delaunay_surf by Will Robertson

Surf plot scattered data with interpolation (surface, plot, interpolation)



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updated 5 months ago

Fast mesh-mesh intersection using ray-tri intersection with octree spatial partitioning. by Thomas

Fast mesh-mesh intersection based on ray-tri solution. Octree partitioning gives large speed-up. (triangular mesh, delaunay, intersection)


mesh2mesh(facesInA, pointsInA, facesInB, pointsInB)

octMesh(facesA, pointsA, facesB, pointsB, octs)

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updated 8 months ago

Computational Geometry Toolbox by George Papazafeiropoulos

Convex hull, mesh generation, Delaunay triangulation, Voronoi diagram and other algorithms. (bounding box, concave, convex)

Bounding box of a random point set in 2-dimensional space

Bounding box of a random point set in 3-dimensional space

Bounding box of a random point set in 4-dimensional space

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updated 1 year ago

Voronoi Sphere by Bruno Luong

Bruno Luong (view profile)

Compute voronoi's diagram of points on the 2-sphere (voronoi, delaunay, sphere)


voronoisphere(xyz, varargin)


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updated 2 years ago

TRIGRADIENT.M by Mick Warehime

Fast approximation to the gradient for scattered data and for data defined by a triangulation. (triangulation, gradient, delaunay)


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updated 3 years ago

Alpha shapes by Jonas Lundgren

Jonas Lundgren (view profile)

Alpha shape of 2D/3D point set. (alpha shape, alpha shapes, volume)


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updated 4 years ago

scatterquad2 by Ben Petschel

Ben Petschel (view profile)

calculates the volume under a surface defined by scattered points (quad2, dblquad, delaunay)


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updated 4 years ago

Image and Terrain Modeling using Incremental Delaunay Triangulation by Omid Sakhi

Omid Sakhi (view profile)

This program model image/digital elevation data using incremental Delaunay triangulations. (image, terrain, modeling)




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updated 5 years ago

Clipped Voronoi Diagram by David González

Returns 2D clipped Voronoi Diagram of a cloud of points. Valid for all kinds of domains, holes... (mathematics, optimization, voronoi)


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updated 5 years ago

Mesh2Tetra by Dirk-Jan Kroon

Dirk-Jan Kroon (view profile)

Convert a closed triangulated mesh to a tetrahedron volume ( like constrained Delaunay ) (constrained delaunay, delaunay, delaunayn)




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updated 5 years ago

Efficient K-Nearest Neighbor Search using JIT by Yi Cao

Yi Cao (view profile)

A small but efficient tool to perform KNN search (statistics, probability, knearest neighbors)


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updated 5 years ago

Preprocess CP2TFORM by Dirk-Jan Kroon

Dirk-Jan Kroon (view profile)

Removes folded over triangles in piecewise linear image transformation, so cp2tform always works. (cp2tform, foldover, triangles)

[uv xy]=PreProcessCp2tform(uv,xy)

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updated 5 years ago

Remove Unconnected Triangle by David Gingras

This function takes a triangular mesh and remove the unconnected cells. (delaunay, triangulation, mesh)

[TRI2 XYZ2]=removeUnconnectedTri(TRI1,XYZ1,triID)

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updated 5 years ago

writeVTK by Daniel Peterseim

Exports triangulations and triangulated surfaces to vtk file format. (vtk export, paraview, visualization)



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updated 6 years ago

Compute normal vectors of 2.5D triangulation by David Gingras

That function compute the normal vectors of a 2.5D triangulation. (2d, triangulation, normal vector)

[NormalVx NormalVy NormalVz PosVx PosVy PosVz]=computeNor...

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updated almost 8 years ago

nearestneighbour.m by Richard Brown

Computes nearest neighbour(s) by Euclidean distance (nearest, neighbor, neighbour)



timingtest(P, X, mode)

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updated almost 10 years ago

Triangulate vertices on a sphere by Tianli Yu

Tianli Yu (view profile)

Triangulate a set of vertices on a sphere (approximation, interpolation, sphere)

GetMeshStructure(FacetListM, vertnum, verbose)



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updated 12 years ago

Earth Mesh by Michael Kleder

Michael Kleder (view profile)

Space view of globe with Delaunay mesh of equidistant points. (gallery, earth, globe)

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