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updated 10 months ago

shadem by Chad Greene

Chad Greene (view profile)

Easily turn flat pcolor, pcolorm, surf, or surfm data into a hillshade-style shaded relief map. (hillshade, hill shade, shaded relief)

shadem documentation


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updated 12 months ago

Add Single Light Object by Michael Kutzer

Create single light object. (graphics, plotting, 3d)


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updated 2 years ago

Spherium by Andrew French

Andrew French (view profile)

Wield the power of OpenGL and create ammonites, Klein bottles and curious spheria! (mathematics, graphics, demo)




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updated almost 3 years ago

Automatic Terrain Generation by Tucker McClure

A set a tools for generating artificial terrain and other rough phenomena mapped over a 2D surface. (terrain, landscape, mapping)

Demonstration of Algorithmic Terrain Generation

generate_brownian_mesh(n, zm)

generate_brownian_tri(n, nm, r0, el, rr)

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updated almost 4 years ago

Rotate.m function fixed by Luc Masset

Luc Masset (view profile)

Surf property "vertexnormals" are updated correctly. (rotate, surf, surface)


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updated almost 5 years ago

Parthenon by Gustavo Orellana

Parthenon using hypocycloids for the columns. (parthenon, hypocycloid, transformations)



drawColumn(R,h, pos)

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updated almost 5 years ago

Pyramid built by UFO by Gustavo Orellana

Using matrix transformations and light to create ufo building pyramid. (ufo, translations, rotations)


dome(zpos, dimMult)


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updated 5 years ago

3D Pie Charts With a Touch of Style by Ben Tordoff

Ben Tordoff (view profile)

3D pie charts with smooth surfaces, lighting and shadows for a more visually appealing appearance. (gui, pie, lighting)

pie3s( varargin )

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updated 6 years ago

surfo by Andres

Andres (view profile)

workaround for surface lighting with OpenGL (plot, surf, surface)



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updated 14 years ago

Surface-Plot by Jeremy Hill

This is a surface-plot using coloured contours and lighting as depth cues. (gallery, surface plot, colored contours)

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