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updated 6 months ago by Alberto Crivellaro

3D rotation matrix class (rotation, rotation matrix, 3d geometry)



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updated 1 year ago

Efficient Vector Rotation Matrix Routine by Darin Koblick

Darin Koblick (view profile)

Efficient Method to Determine a Matrix Needed to Rotate One Vector to Another (vector, rotation, euler)



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updated 1 year ago

Dual quaternion toolbox by Guillaume Leclercq

This toolbox provides dual quaternion methods, focusing on 3D kinematics for points and lines. (quaternion, dual quaternion, geometric algebra)




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updated 1 year ago

compose / decompose 3x3 rotation matrix (comp_decomp_matrix) by Thomas

Compose 3x3 rotation matrix from euler angles or decompose 3x3 rotation matrix to euler angles (geometry, rotation matrix, euler angles)


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updated almost 2 years ago

Defining Cartesian Reference Frames based on Point Positions by Paolo de Leva

Defining 3-D Cartesian reference frames based on the positions of at least 3 non-collinear points (mechanical modeling, cartesian coordinate ..., reference frame)

ARF(P, segname, side, varargin)

footBAF(HEEL, MET1, MET5, MET2, side, varargin)


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updated almost 2 years ago

Visualize Euler rotations by Dennis

Dennis (view profile)

Visualizes Euler rotations defined by a rotation sequence such as 'yxz' (euler angle, transformation, coordinate system)


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updated 2 years ago

SpinConv by Paolo de Leva

Conversion from a rotation representation type to another (aerospace, image processing, mathematics)



testSpinConv(testtype, verbose)

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updated 3 years ago

Calcuate Euler Angles from Rotation Matrix by Sandeep Sasidharan

This function return the rotation along x,y and z direction from a 3x3 Rotation Matrix (rotation matrix, euler angles, rotation along x y z ...)


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updated almost 4 years ago

3D Rotation about Shifted Axis by Matt J

Matt J (view profile)

Computes/applies rotation about arbitrary 3D line. (rotation matrix, rotation, affine transform)


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updated almost 9 years ago

Slerp by Sagi Dalyot

Sagi Dalyot (view profile)

calculating a unit quaternion using a spherical linear interpolation (Slerp) (slerp, quaternion, rotation matrix)

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