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Date   File Tags Downloads
(last 30 days)
Comments Ratings
03 Feb 2009 Screenshot The First Numbers Compute the first numbers in the range selected. Author: PXlab length, numbers, range, first, spam 9 6
  • 2.09091
2.1 | 12 ratings
26 Jan 2009 Screenshot hu Show an important circle strategy. Author: PXlab 360°, circle, area, degrees, mechanism, combinations 8 6
  • 2.33333
2.3 | 12 ratings
24 Jan 2009 Screenshot dwmdd The clock time symmetry of the day. Author: PXlab day, clock, degrees, second, mechanism, distance 12 6
  • 2.0
2.0 | 12 ratings
24 Jan 2009 Screenshot wmdd Triple interpretative output of 24 hours. Author: PXlab day, clock, degrees, second, mechanism, distance 31 3
  • 2.0
2.0 | 12 ratings
19 Jan 2009 Screenshot The emotive perception Three triple instants of constant half. Author: PXlab static, rgb, simulation, second, do not download, hour 9 2
  • 2.0
2.0 | 12 ratings
10 Jan 2009 Screenshot SixCoupleEyes Obtain a vector 1:60 in "c" attempts with a couple strategy. Author: PXlab spam, steps, hours, clock, attempts, female 8 3
  • 2.09091
2.1 | 11 ratings
07 Jan 2009 Screenshot Couple Serial and parallel way in a couple mechanism. Author: PXlab spam, double, serial, female, mechanism, negative 15 3
  • 2.09091
2.1 | 11 ratings
23 Dec 2008 Screenshot tridimensionality Informatics philosophy of the spacetime's tridimensionality. Author: PXlab 3d, area, point, 1d, letter, dimension 11 1
  • 2.2
2.2 | 10 ratings
17 Dec 2008 Screenshot DESTINY A tourney with 8 teams in 3 days and 7 games of total classification. Author: PXlab comparison, clock, destiny, infinite, randperm, line 11 4
  • 2.33333
2.3 | 12 ratings
14 Dec 2008 Screenshot CUBE A 3D spacetime with perception in the reference-half. Author: PXlab 3d, perception, square, circle, simulation, point 48 8
  • 1.75
1.8 | 16 ratings
08 Dec 2008 Screenshot color All color combinations. Author: PXlab rgb, colors, tables, database, spam, planes 16 3
  • 2.33333
2.3 | 12 ratings
03 Dec 2008 Screenshot MATLAB colors database (2° version) A serial-parallel soluction of the 301 image-memorizations. Author: PXlab spam, memory, import, casket, colors, image 13 0
  • 1.92308
1.9 | 13 ratings
01 Dec 2008 Screenshot MATLAB colors database All Matlab images inside a 3D box. Author: PXlab size, rgb, casket, import, colors, coffer 15 3
  • 2.2
2.2 | 12 ratings
27 Nov 2008 Screenshot enlargemenT enlargements of the image Author: PXlab rgb, enlargements, transforms, spam, loop, image processing 14 4
  • 2.0
2.0 | 12 ratings
27 Nov 2008 Screenshot Dilator How to obtain the same image with more points. Author: PXlab rgb, fragmentation, fragment, image, jpg, spam 16 3
  • 1.90909
1.9 | 11 ratings
05 Nov 2008 Screenshot SerialParallelPerceptionCircuit Serial and parallel capacitors in a perceptive system. Author: PXlab circle, parallel, dice, system, diagonal, tourney 9 3
  • 2.0
2.0 | 12 ratings
05 Nov 2008 Screenshot Serial_Player_Capacitors Serial capacitors like source in a game of dice. Author: PXlab spam, points, dice, diagonal, circle, serial 19 11
  • 1.72727
1.7 | 11 ratings
05 Nov 2008 Screenshot Capacitors_Tourney Neural capacitor of a tourney with 20 teams played with 3 dice. Author: PXlab circle, parallel, points, tourney, dice, spam 9 6
  • 1.72727
1.7 | 11 ratings
02 Nov 2008 Screenshot diceN_classification Classification of a dice-game with N players and N dice and N faces. Author: PXlab game, mathematics, simulation, statistics, input, players 31 5
  • 1.66667
1.7 | 12 ratings
02 Nov 2008 Screenshot EvenOddColorsMatrix Even-odd points of the images with four space positions. Author: PXlab image, even, odd, matrix, rgb, spam 20 3
  • 1.72727
1.7 | 11 ratings
28 Oct 2008 Screenshot classification of a group comparisons of elements in a group Author: PXlab mathematics, classification, randperm, statistics, input, spam 10 2
  • 1.8
1.8 | 10 ratings
22 Oct 2008 Screenshot CUBE_OF_RUBIK an explanatory strategy of the Rubik’s cube Author: PXlab rubik, angle, simulation, cube, rgb, spam 21 4
  • 2.0
2.0 | 12 ratings
26 Sep 2008 Screenshot speed Double system of velocity and reference Author: PXlab static, physics, moving obect, different, dynamic, velocity 18 8
  • 1.94118
1.9 | 18 ratings
22 Sep 2008 Screenshot reference a physics interpretation of the spacetime Author: PXlab static, physics, dynamic, length, velocity, inf 24 24
  • 2.48148
2.5 | 32 ratings
30 Jul 2008 Screenshot Classification Complete tourney, 8 or 16 teams Author: PXlab string manipulation, randperm, tourney, strings, classification, spam 15 4
  • 2.0
2.0 | 12 ratings
28 Jul 2008 Screenshot 01 transition: double model breath-transition and current-transition Author: PXlab circle, odd, neural and fuzzy syst..., even, spam, current 17 3
  • 2.0
2.0 | 12 ratings
22 Jul 2008 Screenshot Confined You must stay in the figure, out of figure there is a sentinel! Author: PXlab difficulty, randperm, movement, levels, spam, direction 19 3
  • 2.0
2.0 | 12 ratings
16 Jul 2008 diceN To play dice in N players with N dice with N faces. Author: PXlab horizontal, vertical, players, diagonal, randperm, dice sides 14 2
  • 2.0
2.0 | 12 ratings
14 Jul 2008 Screenshot dice To play dice without trick. Author: PXlab dice, randperm, gallery, space time, spam, horizontal vertical 17 6
  • 1.70588
1.7 | 17 ratings
03 Jul 2008 Screenshot Arlecchino Find jolly point: PC build a monocolor matrix Author: PXlab colors, randperm, spam, points, games, game 17 3
  • 2.0
2.0 | 12 ratings
26 Jun 2008 Screenshot PointLineColor model 3D spacetime and color Author: PXlab b, gallery, point, randperm, r, line 15 9
  • 1.75
1.8 | 16 ratings
25 Jun 2008 Screenshot ships Battle of the ships (simple version) Author: PXlab pc, simple, randperm, ships, battle, spam 20 5
  • 1.86667
1.9 | 15 ratings
 

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