Rank: 1082 based on 133 downloads (last 30 days) and 2 files submitted
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David Buckingham

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Company/University
University of Vermont

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Programming is fun. Programming computer games is more fun.

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Files Posted by David View all
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(last 30 days)
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08 May 2011 Screenshot Dave's MATLAB Shooter a vertical-scrolling shoot-em-up game Author: David Buckingham game, games, animation, space, shooter, action 58 4
  • 4.83333
4.8 | 7 ratings
26 Apr 2011 Screenshot Dave's MATLAB Pong a fast-paced two-player game Author: David Buckingham game, action, pong, multiplayer, tennis, animation 75 5
  • 4.5
4.5 | 4 ratings
Comments and Ratings by David View all
Updated File Comments Rating
25 May 2011 Dave's MATLAB Pong a fast-paced two-player game Author: David Buckingham

There certainly can be improvements. The game speed is controlled by a call to pause() with a fixed delay argument on line 336. Although imprecise, the resulting frame-rate is quite independent of the number of keys pressed.

25 May 2011 Dave's MATLAB Pong a fast-paced two-player game Author: David Buckingham

There certainly can be improvements. The game speed is controlled by a call to pause() with a fixed delay argument on line 335. Although imprecise, the resulting frame-rate is quite independent of the number of keys pressed.

19 May 2011 Stellaria (Tech Demo) - The best MATLAB shooting game ever If you think you have played the best MATLAB game before. Think again after you try this one. Author: Mingjing Zhang

yeah. i'm not that familiar with tic/toc. its behavior wasn't intuitive to me when i tried modifying the argument to toc. the only thing i can think of, like you said, is to store the accumulated paused time and then do something like: currentTime=toc(stageStartTime)-pausedTime

18 May 2011 Stellaria (Tech Demo) - The best MATLAB shooting game ever If you think you have played the best MATLAB game before. Think again after you try this one. Author: Mingjing Zhang

Yeah, what happens is that if I pause for any length of time, the game goes super fast for a while. This hyperspeed seems to last longer if the pause break is longer. It's as if the game is trying to 'catch up' to where it would be if I hadn't paused. I'm using MATLAB 7.11.0 (R2010b). I made a recording of my playing and having the pause bug, I'll try to email it to you.

17 May 2011 Stellaria (Tech Demo) - The best MATLAB shooting game ever If you think you have played the best MATLAB game before. Think again after you try this one. Author: Mingjing Zhang

this is great! i must agree with Mingjing that Ryan is over-generous. this is not very polished. one bug i found is that when you pause some stuff seems to keep running because when you unpause some stuff (eg enemy bullets) has moved. judging it on what it claims to be, a demonstration of the potential for sprite-based games, this is quite successful. furthermore, a little bit more working polishing this up would produce a very nice, game.

Comments and Ratings on David's Files View all
Updated File Comment by Comments Rating
05 Dec 2012 Dave's MATLAB Shooter a vertical-scrolling shoot-em-up game Author: David Buckingham Potter, James

This is great.

03 Mar 2012 Dave's MATLAB Pong a fast-paced two-player game Author: David Buckingham nsbd

03 Mar 2012 Dave's MATLAB Shooter a vertical-scrolling shoot-em-up game Author: David Buckingham nsbd

31 Dec 2011 Dave's MATLAB Pong a fast-paced two-player game Author: David Buckingham Nguyen, Nhan

hey, I just have a small knowledge about matlab (just enough to calculate and plot some shape) but base on your game, i have made a fund game. Link: http://www.mediafire.com/?f7jg9wf3amt3db7. Enjoy.
Control the green rectangle (a plane) by pressing left or right arrow. Press 's' to shoot a bomb (a small circle in the plane).

21 Sep 2011 Dave's MATLAB Shooter a vertical-scrolling shoot-em-up game Author: David Buckingham lara, ruben

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