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Hi Sébastien, Thanks for the info! But I did not notice any major changes to the ldp code... Are there traumatic differences?
yes, one for each derivative direction. I could output the one for 0 degrees.
Hi again. Thank you for your answer. Assuming one would like to see the LDP image, is there a way to output it using your function, or a variable in your function? Thanks!
Thanks for your answer. I have another question: in the normalization type 3, you normalize the square of the L1 norm, why?
Thanks for this helpful code.
Where you specify ldporient, how do (x_1,y_1) and (x_0,y_0) correspond to neighborhood pixels in the original paper [Zhang et al, 2010]?