Rank: 2288 based on 52 downloads (last 30 days) and 1 file submitted
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Pedro Teodoro

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Instituto Superior T├ęcnico

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11 Jan 2013 Screenshot GINPUT funtion to be used in GUIs This function works similar to GINPUT but only presents the crosshair in axes specified by the user. Author: Pedro Teodoro ginput, gui, axes 52 1
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29 Oct 2014 GINPUT funtion to be used in GUIs This function works similar to GINPUT but only presents the crosshair in axes specified by the user. Author: Pedro Teodoro Geoff Hayes

This is a neat submission (and works well) but just note that the examples (in the file header) are opposite to how they should be invoked. The axes handle(s) should be the first input to the function, and the number of points should be the second input. If there is more than one handle, then this should be passed as an vector rather than as a cell array. Note that the fourth output, the axes that each point belongs to, only gets set with the last point's axes (so if four points are selected, then we only see the axes for the fourth point).

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