Rank: 17 based on 5391 downloads (last 30 days) and 26 files submitted
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Luigi Giaccari

E-mail
Company/University
Università Degli Studi Dell'Aquila (Italy)
Lat/Long
42.01983261108398, 14.54290008544922

Personal Profile:

3 years graduate in Mechanical engineer, I am curently a 5 th year student at L'Aquila University.
This page contains part of my works. Some of them were realised during academic courses, others were designed as personal pleasure.
I like this website full of innovative solutions and nice implemented code. It lets you understand the "M-CODE POWER".
An extension to my File Exchange profile is:

http://www.advancedmcode.org/

There you can find extensions of my products.

Professional Interests:

 

Watch this Author's files

 

Files Posted by Luigi View all
Updated   File Tags Downloads
(last 30 days)
Comments Rating
16 Oct 2009 Screenshot Pre-Flop Texas Hold’em Poker Tables Prints html tables of pre-flop winning chance and odds for Texas holdem Poker Author: Luigi Giaccari simulation, odds, texas, html, ace, cards 181 0
12 Oct 2009 Screenshot K-NEAREST NEIGHBOURS AND RADIUS (RANGE) SEARCH A Mex implementation of the brute search algorithm. Supports KNN and Radius Search. Author: Luigi Giaccari image processing, mathematics, statistics, optimization, neighbor, delaunay 267 2
  • 5.0
5.0 | 2 ratings
09 Oct 2009 Screenshot SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART2 Builds a triangulated surface given a 3D points cloud. They do not need to be in the z=f(x,y) form. Author: Luigi Giaccari 3d, lidar, mathematics, image processing, simulation, data export 480 12
  • 5.0
5.0 | 9 ratings
09 Oct 2009 Screenshot SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART1 Builds a triangulated surface given a 3D points cloud. They don't need to be in the z=f(x,y) form. Author: Luigi Giaccari plot, 3d, surface, delaunay, cloud, mesh 437 6
  • 5.0
5.0 | 7 ratings
23 Sep 2009 Screenshot FAST K-NEAREST NEIGHBORS SEARCH Simple but very fast algorithm for nearest neighbors search. Supports KNN and radius search. Author: Luigi Giaccari image, aerospace, points, range, 3d, optimization 335 12
  • 5.0
5.0 | 5 ratings
Comments and Ratings by Luigi View all
Updated File Comments Rating
03 Nov 2009 FAST K-NEAREST NEIGHBORS SEARCH Simple but very fast algorithm for nearest neighbors search. Supports KNN and radius search. Author: Luigi Giaccari

Thank you it will fixed in the next release.
Please report comments on :
http://www.advancedmcode.org/
I don't check my FEX profile very often.

Thank you again

 Luigi

23 Oct 2009 MyFisher22 A very compact routine for Fisher's exact test on 2x2 matrix; power and sample sizes calculation Author: Giuseppe Cardillo

20 Sep 2009 Cubed sphere Generate a cubed-sphere geometry Author: Bruno Luong

Maybe we can merge your function and mine:

http://www.mathworks.com/matlabcentral/fileexchange/23959

This way the user can select if return triangular or quad patches... Let me know if you are interested

03 Sep 2009 SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART2 Builds a triangulated surface given a 3D points cloud. They do not need to be in the z=f(x,y) form. Author: Luigi Giaccari

Send the data on my e-mail I need to see them.

01 Sep 2009 mmread Read virtually any media file in Windows, Linux, or Mac. Author: Micah Richert

Comments and Ratings on Luigi's Files View all
Updated File Comment by Comments Rating
14 Nov 2009 SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART1 Builds a triangulated surface given a 3D points cloud. They don't need to be in the z=f(x,y) form. Author: Luigi Giaccari puri, ucd

Hi, thanks for all your postings, they are fantastic. I read on your blog that using this function, the volume of the triangulated surface. Question 1) How do you do that.
I have another question with volume visualization.
i have a volume similar to as shown in this link.
http://www.mathworks.se/products/matlab/demos.html?file=/products/demos/shipping/matlab/transpdemo.html

When i using the alpha a value to 0.3 to visualise the inner structure similar to that in the above link . Now I want to calculate the surface area of that inner structure ONLY.Question 2) Is that possible, and how do i go about finding it.

I would be very thankful if you could please provide some guidance. I have tried to ask many people and posted this questions at many places but i never received any answer. Kindly help please.

10 Nov 2009 HOW TO PLOT A COLOURED SURFACE FROM 3D SCATTER Simple script that shows how to plot surfaces in the z=f(x,y) form with rgb values at each point. Author: Luigi Giaccari Chao, aivers

03 Nov 2009 FAST K-NEAREST NEIGHBORS SEARCH Simple but very fast algorithm for nearest neighbors search. Supports KNN and radius search. Author: Luigi Giaccari Giaccari, Luigi

Thank you it will fixed in the next release.
Please report comments on :
http://www.advancedmcode.org/
I don't check my FEX profile very often.

Thank you again

 Luigi

21 Oct 2009 FAST K-NEAREST NEIGHBORS SEARCH Simple but very fast algorithm for nearest neighbors search. Supports KNN and radius search. Author: Luigi Giaccari Andrew

When I run mex DeleteGLTree.cpp on version R2009a with Mac OS 10.6 (Snow Leopard), I get the following message:

Undefined symbols:
  "_mexFunction", referenced from:
     -exported_symbols_list command line option
ld: symbol(s) not found
collect2: ld returned 1 exit status

    mex: link of ' "DeleteGLTree.mexmaci"' failed.

This turns out to be a problem with the declaration of mexFunction. For the solution, see
http://www.mathworks.co.kr/matlabcentral/newsreader/view_thread/173095

15 Sep 2009 POKER PREDICTOR A Texas Holdem Poker Probability and Odds calculator. Fast, accurate and free. Author: Luigi Giaccari Andrzej

Top Tags Applied by Luigi
mathematics, aerospace, automotive, image processing, simulation
Files Tagged by Luigi View all
Updated   File Tags Downloads
(last 30 days)
Comments Rating
16 Oct 2009 Screenshot Pre-Flop Texas Hold’em Poker Tables Prints html tables of pre-flop winning chance and odds for Texas holdem Poker Author: Luigi Giaccari simulation, odds, texas, html, ace, cards 181 0
12 Oct 2009 Screenshot K-NEAREST NEIGHBOURS AND RADIUS (RANGE) SEARCH A Mex implementation of the brute search algorithm. Supports KNN and Radius Search. Author: Luigi Giaccari image processing, mathematics, statistics, optimization, neighbor, delaunay 267 2
  • 5.0
5.0 | 2 ratings
09 Oct 2009 Screenshot SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART2 Builds a triangulated surface given a 3D points cloud. They do not need to be in the z=f(x,y) form. Author: Luigi Giaccari 3d, lidar, mathematics, image processing, simulation, data export 480 12
  • 5.0
5.0 | 9 ratings
09 Oct 2009 Screenshot SURFACE RECONSTRUCTION FROM SCATTERED POINTS CLOUD PART1 Builds a triangulated surface given a 3D points cloud. They don't need to be in the z=f(x,y) form. Author: Luigi Giaccari plot, 3d, surface, delaunay, cloud, mesh 437 6
  • 5.0
5.0 | 7 ratings
23 Sep 2009 Screenshot FAST K-NEAREST NEIGHBORS SEARCH Simple but very fast algorithm for nearest neighbors search. Supports KNN and radius search. Author: Luigi Giaccari image, aerospace, points, range, 3d, optimization 335 12
  • 5.0
5.0 | 5 ratings
 

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