Rank: 2459 based on 19 downloads (last 30 days) and 2 files submitted
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Andreas Richter

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(last 30 days)
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14 Jul 2009 nearest_neighbour_3D This function compute the nearest neighbours by Euclidean distance. Author: Andreas Richter points of clouds, 3d, neighbour 3d, nearest points, nearest neighbour, neighbor 7 2
  • 3.0
3.0 | 1 rating
29 Jun 2009 STL_Export This is a tool to export 3D graphics from a Tri_Surface file to an ASCII STL file. Author: Andreas Richter 3d graphics, export, aerospace, automotive, surface data, stl 12 3
  • 4.5
4.5 | 2 ratings
Comments and Ratings by Andreas
Updated File Comments Rating
15 Jul 2009 nearest_neighbour_3D This function compute the nearest neighbours by Euclidean distance. Author: Andreas Richter

Hello Bruno,

sorry for the missing of the H1 line. It will be corrected in the next update.

Maybe you're also rigth with the elapsed time of the function. But this tool is prior created for older Matlab versions as 2009A and for little or medium size of data. Under these conditions, the function works sufficient fast and authentic and is much easier than others. Of course, for large data size you need tools which use Delaunay techniques to works fast and to avoid out of memory errors.

Thanks for your comment

Andreas

Comments and Ratings on Andreas' Files View all
Updated File Comment by Comments Rating
19 Apr 2011 STL_Export This is a tool to export 3D graphics from a Tri_Surface file to an ASCII STL file. Author: Andreas Richter Javed

Very nice tool indeed. But please help me how to use it. I know inputs triangle_file & node_file but I dont know stl_file_name and solid. From where this tool take these two inputs.

11 Apr 2011 STL_Export This is a tool to export 3D graphics from a Tri_Surface file to an ASCII STL file. Author: Andreas Richter soren

Thanks - did the trick of getting my patch into Blender as an stl file.

15 Jul 2009 nearest_neighbour_3D This function compute the nearest neighbours by Euclidean distance. Author: Andreas Richter Richter, Andreas

Hello Bruno,

sorry for the missing of the H1 line. It will be corrected in the next update.

Maybe you're also rigth with the elapsed time of the function. But this tool is prior created for older Matlab versions as 2009A and for little or medium size of data. Under these conditions, the function works sufficient fast and authentic and is much easier than others. Of course, for large data size you need tools which use Delaunay techniques to works fast and to avoid out of memory errors.

Thanks for your comment

Andreas

14 Jul 2009 nearest_neighbour_3D This function compute the nearest neighbours by Euclidean distance. Author: Andreas Richter Luong, Bruno

- Computing the minimum distances for all pair of points is not a good way to compute nearest neighbor, and it's certainly not a fast one when the set of given points is large.

- As the author has warned, this method cannot handle large size data.

- The mfile miss the H1 line. When user type "help compute_nearest_neighbour' he/she would not know how to call the function, unless he is the author.

This function can accomplish with an equivalent stock function, which performs much faster. Here is the demo using new stock class in 2009A which is 10 time faster. For older Matlab version similar Delanay technique can be used to accomplish the same task as well.

% Data
n = 5000;
canditate_points=randn(n,3);
given_points=randn(n,3);

tic
nearest_neighbour=nearestNeighbor(DelaunayTri(canditate_points),given_points);
toc % Elapsed time is 0.322600 seconds.
clear idx

tic
[nearest_neighbour]=compute_nearest_neighbour(canditate_points,given_points);
toc % Elapsed time is 3.445318 seconds.
clear

02 Jul 2009 STL_Export This is a tool to export 3D graphics from a Tri_Surface file to an ASCII STL file. Author: Andreas Richter Roth, Holger

Thanks. Very helpful!

Top Tags Applied by Andreas
3d, 3d graphics, aerospace, ascii, automotive
Files Tagged by Andreas View all
Updated   File Tags Downloads
(last 30 days)
Comments Rating
14 Jul 2009 nearest_neighbour_3D This function compute the nearest neighbours by Euclidean distance. Author: Andreas Richter points of clouds, 3d, neighbour 3d, nearest points, nearest neighbour, neighbor 7 2
  • 3.0
3.0 | 1 rating
29 Jun 2009 STL_Export This is a tool to export 3D graphics from a Tri_Surface file to an ASCII STL file. Author: Andreas Richter 3d graphics, export, aerospace, automotive, surface data, stl 12 3
  • 4.5
4.5 | 2 ratings

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