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13 Feb 2013 Simulink Support for Kinect Simulink Support for Kinect is a set of Simulink blocks interfaced with OpenNI and Kinect SDK. Author: Takashi Chikamasa Samuel

Samuel (view profile)

Dan,

You could connect the signal output of the Skeleton block to a "To workspace" Simulink block. This will save the output of your simulation to your current MATLAB workspace. You can then access joint data as a 20x3xN matrix (where N is the number of frames in your simulation and assuming you are using the Windows kinect runtime).

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06 Dec 2012 Simulink Support for Kinect Simulink Support for Kinect is a set of Simulink blocks interfaced with OpenNI and Kinect SDK. Author: Takashi Chikamasa Samuel

Samuel (view profile)

Hi Takashi,

Thanks for your quick answer. OpenNI and NITE do work on OSX with the PrimeSensor module for OSX (unstable). I was thinking that the Simulink interface should work too then. Thanks for the great work!

Sam

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27 Nov 2012 Simulink Support for Kinect Simulink Support for Kinect is a set of Simulink blocks interfaced with OpenNI and Kinect SDK. Author: Takashi Chikamasa Samuel

Samuel (view profile)

I'm trying the latest version with an Asus Xtion Pro Live, but the NID Skeleton block always causes MATLAB to crash. The depth and video blocks work fine however, and everything works fine with a Kinect.

I'm working with OpenNI on OSX.

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02 Nov 2012 Simulink Support for Kinect Simulink Support for Kinect is a set of Simulink blocks interfaced with OpenNI and Kinect SDK. Author: Takashi Chikamasa Samuel

Samuel (view profile)

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