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updated 12 months ago

Ray casting for deformable triangular 3D meshes by Vipin Vijayan

Ray casting or collision detection for deformable triangular 3D meshes. (triangular mesh, ray casting, collision detection)

OBJ=read_wobj(fullfilename)

opcodemeshdemo()

patch_display( fv ,showfacecolor, showtexture)

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