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updated 7 days ago

Depth map from a light field by Francisco Calderon

A function to explain a stereo-like taxonomy to be used in a light field (light, light field, depthmap)

Dept_vol_subpixel_2( LF, dmin, dmax ,angularop,outer,vare...

PlotDepthdisparity( figname,gt,dmin,dmax,ftitle )

shift_image(I,shift)

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updated 6 months ago

Mueller-Stokes-Jones Calculus by Martin Vogel

Functions for Mueller, Stokes Jones matrices and vectors used in polarization calculus (polarization, light, mueller)

c2n(array, defaultvalue)

cellfunc(varargin)

jones(varargin)

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updated 9 months ago

3D Earth Example by Ryan Gray

Example of creating a 3D textured Earth globe (earth, globe, texture)

earth_example.m

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updated 1 year ago

Virtual Light Polarization Experiment by Tuan Anh

A graphical interface that let you do experiment on polarized light. (light, semicircle, polarization)

Light_Polarization_Experiment(varargin)

filledCircle(N,color,color2)

process( alpha , beta )

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updated almost 2 years ago

Scalable Vector Graphics (SVG) Export of Figures by Juerg Schwizer

Converts 3D and 2D MATLAB plots to the scalable vector format (SVG). (specialized, plotting, svg)

demo_svg_water

plot2svg.m

simulink2svg

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updated almost 2 years ago

Vehicle Traffic Patterns at an Intersection (SimEvents) by Devdatt Lad

Study vehicle traffic patterns at a street intersections to figure out best approach using SimEvents (gallery, traffic, des)

trafficpatterns

trafficpatterns_rotary

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updated 2 years ago

Rotate.m function fixed by Luc Masset

Surf property "vertexnormals" are updated correctly. (rotate, surf, surface)

rotate(h,azel,alpha,origin)

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updated 4 years ago

Patch Software Render by Dirk-Jan Kroon

Patch Software Render with Phong-shading, shadows and textures (software render, render, renderer)

FV=read_wobj(filename)

J=renderpatch(I,FV)

N=patchnormals(FV)

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updated 4 years ago

Bias Field Corrected Fuzzy C-Means by Dirk-Jan Kroon

Estimates the illumination artifact in 2D (color) and 3D CT and MRI and segments into classes. (bias field, biasfield, segmentation)

I=imgaussian(I,sigma,siz)

[B,U]=BCFCM2D(Y,v,Options)

BCFCM3D.m

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updated 5 years ago

surfo by Andres

workaround for surface lighting with OpenGL (plot, surf, surface)

facenorm(X,Y,Z)

surfo(varargin)

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updated 8 years ago

Poincare Sphere Plot of Polarimetry Stokes Vectors by Jeffrey Roth

This routine plots the Stokes vectors on a 3-D Poincare sphere using a graphical user interface. (chemistry, physics, poincare sphere)

poincare(varargin)

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updated 8 years ago

light deflection in a glass sphere by Mohammad Monfared

Observing the action of parallel light beams facing with a glass sphere. (chemistry, physics, deflection glass)

F=solver1(Pw,Pc,delC,L,beta)

glass_sphere.m

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updated 8 years ago

Sudoku_lite by Dario Fasino

A "light" sudoku generator and helper (games, sudoku, light)

sudoku_lite(arg1,arg2)

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