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updated 1 year ago

Spherium by Andrew French

Wield the power of OpenGL and create ammonites, Klein bottles and curious spheria! (mathematics, graphics, demo)

Hradial(r,n,L,Z,A)

LgivenN(N)

MgivenL(X)

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updated 1 year ago

Automatic Terrain Generation by Tucker McClure

A set a tools for generating artificial terrain and other rough phenomena mapped over a 2D surface. (terrain, landscape, mapping)

Demonstration of Algorithmic Terrain Generation

generate_brownian_mesh(n, zm)

generate_brownian_tri(n, nm, r0, el, rr)

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updated 2 years ago

Rotate.m function fixed by Luc Masset

Surf property "vertexnormals" are updated correctly. (rotate, surf, surface)

rotate(h,azel,alpha,origin)

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updated almost 4 years ago

Parthenon by Gustavo Orellana

Parthenon using hypocycloids for the columns. (parthenon, hypocycloid, transformations)

drawBase(l,w,h)

drawCella(pos)

drawColumn(R,h, pos)

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updated almost 4 years ago

Pyramid built by UFO by Gustavo Orellana

Using matrix transformations and light to create ufo building pyramid. (ufo, translations, rotations)

antenna(zpos,height,rad)

dome(zpos, dimMult)

drawBlocks(n,position)

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updated 4 years ago

3D Pie Charts With a Touch of Style by Ben Tordoff

3D pie charts with smooth surfaces, lighting and shadows for a more visually appealing appearance. (gui, pie, lighting)

pie3s( varargin )

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updated 5 years ago

surfo by Andres

workaround for surface lighting with OpenGL (plot, surf, surface)

facenorm(X,Y,Z)

surfo(varargin)

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updated 13 years ago

Surface-Plot by Jeremy Hill

This is a surface-plot using coloured contours and lighting as depth cues. (gallery, surface plot, colored contours)

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