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 updated 9 months ago Use Dijkstra to find the shortest path to a Maze im2graph(im, varargin) MazeSolutionWithDijkstra.m 0.0 0 Ratings 1 Comment 25 Downloads (30 Days) updated 2 years ago A shortest path algorithm with external obstacle avoidance boundary_inflation(external_boundaries, footprint) line_of_sight(observer_state, current_target_node, extern... pathfinder(start_point, end_point, external_boundaries) 0.0 0 Ratings 0 Comments 15 Downloads (30 Days) updated almost 3 years ago Estimate Space-Filling Curve's Area??? SFCA(action) [Maze_Bounds]=Boundary(Maze,Row,Col) [Row,Col,Maze]=Maze_Def(Row,Col,sf) 0.0 0 Ratings 0 Comments 4 Downloads (30 Days) updated 3 years ago A set of functions to identify the shortest path between two points inside a closed polygonal arena line_of_sight(observer_state, current_target_node, extern... pathfinder(start_point, end_point, external_boundaries) pathfinder_test.m 5.0 1 Rating 0 Comments 23 Downloads (30 Days) updated 4 years ago Is the given "Point" Inside or Outside the Space-Filling Curve? InorOut(action) [InOut]=PtInorOut(ptx,pty,cgx,cgy,x,y) [Maze_Bounds]=Boundary(Maze,Row,Col) 3.0 1 Rating 1 Comment 10 Downloads (30 Days) updated 4 years ago Solves mazes using mathematical morphology - find the route through the maze. (game, demo, maze) maze_solution 4.72727 11 Ratings 10 Comments 105 Downloads (30 Days) updated 6 years ago GUI for playing the Numeric Keypad Maze game (games, game, keypad) numpadmaze.m 0.0 0 Ratings 0 Comments 6 Downloads (30 Days)

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