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updated 5 days ago

Fast mesh-mesh intersection using ray-tri intersection with octree spatial partitioning. by Thomas

Thomas

Fast mesh-mesh intersection based on ray-tri solution. Octree partitioning gives large speed-up. (triangular mesh, delaunay, intersection)

fastMesh2Mesh.m

mesh2mesh(facesInA, pointsInA, facesInB, pointsInB)

octMesh(facesA, pointsA, facesB, pointsB, octs)

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updated 19 days ago

3-D HRTF interpolation by Hannes

Hannes

Head-related transfer function (HRTF) interpolation in azimuth, elevation, and distance (audio, acoustics, virtual reality)

HRTF_interpolation_in_3D

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updated 5 months ago

octree - partitioning 3D points into spatial subvolumes by Sven

Sven

OcTree recursively splits a large set of points into smaller subvolumes. A QuadTree but in 3D. (stl, space, volume)

OcTree

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updated 2 years ago

BuildOctree by David

David

This file has a fix to a bug found in my previous submission under the same file name. (data exploration, mathematics, modeling)

BuildOctree(x, y, z, MinCubeSide)

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updated 4 years ago

MERGING 3D POINT CLOUDS WITH RADIOMETRIC ENHANCEMENT by Ulas Yilmaz

Ulas Yilmaz

Modules for radiometric enhancement of colored 3D point clouds by propagating colors (3d, image processing, laser scanner)

cpropagate.m

cnnsearch.m

cnnsearchTest.m

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