![]() updated 8 days ago |
A playable Wolfenstein 3D demo featuring real-time ray casting. My most bestest creation by far. |
4 Comments 180 Downloads (30 Days) |
![]() updated 25 days ago |
Fast vectorized triangle/ray intersection algorithm |
3 Comments 57 Downloads (30 Days) |
![]() updated 12 months ago |
Renders a 3D volume according to a intensity indexed color map and opacity map via ray tracing. |
3 Comments 16 Downloads (30 Days) |
![]() updated 1 year ago |
A function to model acoustic refraction due to variations in sound speed. |
2 Comments 31 Downloads (30 Days) |
![]() updated 3 years ago |
A fast voxel traversal algorithm for ray tracing A fast and simple voxel traversal algorithm through a 3D space partition (uniform grid) amanatidesWooAlgorithm(origin, direction, grid3D, verbose) |
0 Comments 24 Downloads (30 Days) |
![]() updated 3 years ago |
Ray/box intersection using Smits' algorithm. The zip file includes one example of intersection. |
3 Comments 15 Downloads (30 Days) |
![]() updated almost 4 years ago |
Ray/triangle intersection using the algorithm proposed by Möller and Trumbore (1997) |
3 Comments 18 Downloads (30 Days) |