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updated 3 months ago

Triangle/Ray Intersection by Jaroslaw Tuszynski

Fast vectorized triangle/ray intersection algorithm (computer graphics, intersection, ray)


Tutorial and tests of TriangleRayIntersection function

PointInsideVolume(point, faces, vertices)

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updated 4 months ago by Paul Peeling

Solving Large Geometric and Visualization Problems with GPU Computing in MATLAB (ray tracing, rendering, computer graphics)

compareExecutionTime( N, L )


rayTriangleIntersection (o, d, p0, p1, p2)

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updated 1 year ago

Matlab Offscreen Rendering Toolbox by Tianli Yu

Project 3D mesh onto image using off screen OpenGL rendering, determine face color, visibilty, etc. (triangular mesh, off screen, camera)

BatchFaceColorGrad(FM, VM, CamParamSA, ...


CamSInterp1(CamParam1S, CamParam2S, lamda)

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updated 3 years ago

Compute STL Vertex Normals by Francis Esmonde-White

Find the per-vertex normals for a tesselated surface. (stl, normal, vertex normal)

[vn]=STLVertexNormals(f, v, fn)

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updated 3 years ago

vol3d v2 by Oliver Woodford

3-d volume (voxel) rendering (volume viewer, voxel, volume)


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updated 4 years ago

surfi by Ben Mitch

Plot (or return) surface interpolated from supplied vertices. (visualization, plotting, plot)

surfi(XYZ, C, maxSideLength)


triangulate_pareByArea(XYZ, v, maxTriangleArea)

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updated 5 years ago

Ray/Triangle Intersection by Jesús P. Mena-Chalco

Ray/triangle intersection using the algorithm proposed by Möller and Trumbore (1997) (ray, triangle, intersection)

rayTriangleIntersection (o, d, p0, p1, p2)


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updated almost 7 years ago

Volume Render by Dirk-Jan Kroon

Volume Render GUI with mouse change able color and alpha maps (specialized, plotting, volume render)


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updated almost 9 years ago

GEAR3D by Jiro Doke

GUI example of 3D gear. Use mouse to roll the gear. (gui tools, example, gui)


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