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    <title>MATLAB Central Newsreader - How to create &quot;ASCII Scene Export&quot; files from a MATLAB mesh</title>
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      <pubDate>Thu, 23 Jul 2009 09:14:02 -0400</pubDate>
      <title>How to create &quot;ASCII Scene Export&quot; files from a MATLAB mesh</title>
      <link>http://www.mathworks.com/matlabcentral/newsreader/view_thread/256771#667583</link>
      <author>Johan Carlson</author>
      <description>Hi,&lt;br&gt;
&lt;br&gt;
I would like to generate an ASE (ascii scene export) file from an image that I've read into MATLAB and plotted as a mesh.&lt;br&gt;
&lt;br&gt;
Ideas, anyone?&lt;br&gt;
&lt;br&gt;
/Johan</description>
    </item>
    <item>
      <pubDate>Thu, 23 Jul 2009 23:59:34 -0400</pubDate>
      <title>Re: How to create &quot;ASCII Scene Export&quot; files from a MATLAB mesh</title>
      <link>http://www.mathworks.com/matlabcentral/newsreader/view_thread/256771#667808</link>
      <author>M&#195;&#161;day P&#195;&#169;ter</author>
      <description>Hi,&lt;br&gt;
&lt;br&gt;
Assuming that you have access to something that can render such&lt;br&gt;
models, I suppose you can save them as well. As I have no experience&lt;br&gt;
with this format, what I would suggest, is to create a plane in the X-&lt;br&gt;
Y plane (a flat rectangular surface) with side lengths set to 1 and 10&lt;br&gt;
vertices per dimensions (so that it has 10 by 10 vertices on a uniform&lt;br&gt;
grid) in one such editor, save it as ASE, and try to understand the&lt;br&gt;
result.&lt;br&gt;
&lt;br&gt;
If you did this, and are capable of generating rectangular meshes in a&lt;br&gt;
certain size, and with a certain number of vertices, than all you need&lt;br&gt;
to do, is to create such a file with the Z coordinates of the&lt;br&gt;
respective vertices set to the intensity values of the image (or some&lt;br&gt;
transformed version of it).&lt;br&gt;
&lt;br&gt;
Peter</description>
    </item>
    <item>
      <pubDate>Fri, 24 Jul 2009 10:25:19 -0400</pubDate>
      <title>Re: How to create &quot;ASCII Scene Export&quot; files from a MATLAB mesh</title>
      <link>http://www.mathworks.com/matlabcentral/newsreader/view_thread/256771#667884</link>
      <author>Johan Carlson</author>
      <description>M&#195;&#161;day P&#195;&#169;ter &amp;lt;madapeti@gmail.com&amp;gt; wrote in message &amp;lt;eccf65eb-b27a-4f8a-a09d-32a60210a1ee@c29g2000yqd.googlegroups.com&amp;gt;...&lt;br&gt;
&amp;gt; Hi,&lt;br&gt;
&amp;gt; &lt;br&gt;
&amp;gt; Assuming that you have access to something that can render such&lt;br&gt;
&amp;gt; models, I suppose you can save them as well. As I have no experience&lt;br&gt;
&amp;gt; with this format, what I would suggest, is to create a plane in the X-&lt;br&gt;
&amp;gt; Y plane (a flat rectangular surface) with side lengths set to 1 and 10&lt;br&gt;
&amp;gt; vertices per dimensions (so that it has 10 by 10 vertices on a uniform&lt;br&gt;
&amp;gt; grid) in one such editor, save it as ASE, and try to understand the&lt;br&gt;
&amp;gt; result.&lt;br&gt;
&amp;gt; &lt;br&gt;
&amp;gt; If you did this, and are capable of generating rectangular meshes in a&lt;br&gt;
&amp;gt; certain size, and with a certain number of vertices, than all you need&lt;br&gt;
&amp;gt; to do, is to create such a file with the Z coordinates of the&lt;br&gt;
&amp;gt; respective vertices set to the intensity values of the image (or some&lt;br&gt;
&amp;gt; transformed version of it).&lt;br&gt;
&amp;gt; &lt;br&gt;
&amp;gt; Peter&lt;br&gt;
&amp;gt; &lt;br&gt;
&lt;br&gt;
Hi,&lt;br&gt;
&lt;br&gt;
Thanks for the response. This is what we're currently trying to do, writing our own export function. &lt;br&gt;
&lt;br&gt;
I was hoping, though, that someone out there already did this, since this is really only a small part of a bigger project.&lt;br&gt;
&lt;br&gt;
Anyway, thanks!&lt;br&gt;
/Johan</description>
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