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From: Patrick Flaherty <Patrick_member@newsguy.com>
Newsgroups: comp.soft-sys.matlab
Subject: Re: Draw a star.
Date: 20 Aug 2006 23:09:41 -0700
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In article
<ellieandrogerxyzzy-2008062041000001@dialup-4.232.6.13.dial1.losangeles1.level3.net>,
Roger Stafford says...
>
>In article <ecau8b0197n@drn.newsguy.com>, Patrick Flaherty
><Patrick_member@newsguy.com> wrote:
>
>> ....
>> However the star there is 14-pointed (not 5).
>> ....
>----------------------------
>  The Malaysian fourteen-pointed star is a bit more of a challenge.
>
> ....

Much thanx Roger.  You're more than generous with both your time
and explanation.

A further question though if I might.  I understand reasonably the
code and explanation you give.  It's my impression though that this
method is considerably different from what the professor indicated in
his hints - using 2 complex vectors; e^(i*theta),etc; and a third
complex vector to normalize the axes.

Briefly, as best I understand, you're sweeping out a clock-like motion,
moving in-and-out for each node (point) and edge.  Whereas what the 
professor was suggesting (I believe) was something more like deforming
a circle into the required star shape.

Or am I incorrect?

thanx.

pat