Path: news.mathworks.com!not-for-mail
From: "David Doria" <daviddoria@gmail.com>
Newsgroups: comp.soft-sys.matlab
Subject: Re: camup changes when i rotate manually
Date: Mon, 26 Nov 2007 20:41:50 +0000 (UTC)
Organization: The MathWorks, Inc.
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here is the response from tech support incase anyone else
was wondering:

I am writing in reference to your Service Request # 1-5C3Z6L
regarding 'camup property'.

You might want to use the CAMORBIT command to rotate your
figures.  The CAMORBIT command rotates the camera view
around the camera target, or, if 'coordsys' and 'direction'
are specified as function parameters, it rotates the camera
view around the specified point or axes in the direction
indicated.  The ROTATE3D command rotates the axes of the
plot around the origin, or around the axes specified as a
function parameter.

Note that the location of the camera target does not change
relative to the camera when CAMORBIT is used, but it may
change if ROTATE3D is used because ROTATE3D assumes a z
based coordinate system.  There is no way to interactively
move the camera position with the mouse.  All camera
position changes must be made at the command line.

For more information about the ROTATE3D and CAMORBIT
commands, refer to the documentation for each tool by typing

  doc camorbit

"Steven Lord" <slord@mathworks.com> wrote in message
<fido6b$rrp$1@ginger.mathworks.com>...
> 
> "David Doria" <daviddoria@gmail.com> wrote in message 
> news:fi54q8$sts$1@fred.mathworks.com...
> > Pleeeeaaaase hellllpppppp
> 
> You should contact Technical Support with your question
about the 
> interaction of CAMUP and ROTATE3D.
> 
> -- 
> Steve Lord
> slord@mathworks.com 
> 
>