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From: "stefanbanev@yahoo.com" <stefanbanev@yahoo.com>
Newsgroups: comp.soft-sys.matlab
Subject: Re: 3D using ISOSURFACE
Date: Fri, 15 Feb 2008 09:02:26 -0800 (PST)
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On Feb 12, 7:21=A0pm, "arulvel v" <varul...@hotmail.com> wrote:
> I have constructed a 3D matrix and used ISOSURFACE to view
> it as 3D image.
>
> The 3D image i get shows layers of slices and gaps between
> slices. Is it possible to smooth the 3D image. ?
>
> Is there any other way to reconstruct the 3D matrix to 3D
> image, other than isosurface. ?
>
> Please advice.
>
> thanks

The link in post above definitely may help you to do VR in MathLab but
do not expect to have descent quality iso-surface by means VR under
MathLab. While you stick with cloud like representation (low opacity)
with no gradient lighting it may work Ok. Once you try to apply higher
opacity to have more definitive iso-surfaces it will not work well.
The same true for gradient lighting by means of VR (no meshing). Via
super-sampling you may get better result for tiny bricks let say
64x64x64 resampled to 512x512x512 and it is not very practical from my
point of view. Please correct me if you find way to proof me wrong.

--sb