From: "Peter Bone" <>
Newsgroups: comp.soft-sys.matlab
Subject: Re: 3D camera graphics with patches
Date: Tue, 26 Oct 2010 15:54:03 +0000 (UTC)
Organization: The MathWorks, Inc.
Lines: 1
Message-ID: <ia6tir$ckv$>
References: <i9pq1s$jf3$> <ia6550$11q$>
Reply-To: "Peter Bone" <>
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 8bit
X-Trace: 1288108443 12959 (26 Oct 2010 15:54:03 GMT)
NNTP-Posting-Date: Tue, 26 Oct 2010 15:54:03 +0000 (UTC)
X-Newsreader: MATLAB Central Newsreader 870367
Xref: comp.soft-sys.matlab:681419

I've now replaced the patches with texture mapped surf surfaces and it seems to work much better. The only problem is now that the front and back walls are invisible when looking straight at them. Does anyone know why that would be?