| MATLAB Central > MATLAB Newsreader > problem with surface lighting (OpenGL) |
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Subject: problem with surface lighting (OpenGL) From: Andres Date: 16 Apr, 2009 12:14:01 Message: 1 of 7 |
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Dear all, |
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Subject: problem with surface lighting (OpenGL) From: Oliver Woodford Date: 17 Apr, 2009 10:03:01 Message: 2 of 7 |
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It looks to me like the face normals are being incorrectly calculated here. I would submit it as a bug report and see what happens. |
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Subject: problem with surface lighting (OpenGL) From: Andres Date: 17 Apr, 2009 12:23:02 Message: 3 of 7 |
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"Oliver Woodford" <o.j.woodford.98@cantab.net> wrote in message <gs9k4l$3c4$1@fred.mathworks.com>... |
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Subject: problem with surface lighting (OpenGL) From: Michael Garrity Date: 17 Apr, 2009 14:04:52 Message: 4 of 7 |
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>"Andres" <rantore@werb.deNoRs> wrote in message news:gs77e9$fbj$1@fred.mathworks.com... |
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Subject: problem with surface lighting (OpenGL) From: Chaos Date: 19 Apr, 2009 11:17:02 Message: 5 of 7 |
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"Andres" <rantore@werb.deNoRs> wrote in message |
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Subject: problem with surface lighting (OpenGL) From: Andres Date: 20 Apr, 2009 19:20:02 Message: 6 of 7 |
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Thank you, Chaos, for your support, but I had no success with your figure settings and direct printing. |
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Subject: problem with surface lighting (OpenGL) From: Andres Date: 25 Apr, 2009 19:21:01 Message: 7 of 7 |
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I've put the workaround to |
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| Tag Activity for This Thread | ||
|---|---|---|
| Tag | Applied By | Date/Time |
| opengl | Andres | 16 Apr, 2009 08:15:09 |
| lighting | Andres | 16 Apr, 2009 08:15:09 |
| light | Andres | 16 Apr, 2009 08:15:08 |
| surface | Andres | 16 Apr, 2009 08:15:08 |
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