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Stan Bischof <stan@newserve.worldbadminton.com> wrote in message <4a89d488$0$1644$742ec2ed@news.sonic.net>...
> Luigi Giaccari <giaccariluigi@msn.com> wrote:
> > Rune Allnor <allnor@tele.ntnu.no> wrote in message <ef7f0cda-462a-4643-a4e9-2d331b54dd39@c14g2000yqm.googlegroups.com>...
> >> On 17 Aug, 22:37, "Luigi Giaccari" <giaccarilu...@msn.com> wrote:
> >> > I am trying to plot a huge surface with a bout 1M points and 2M triangles.
> >>
> >> The first steps to try:
> >>
> >> 1) Make sure you use single-precision data format.
> >> 2) Reduce the number of triangles. Do you *need*
> >> to plot all those triangles?
> >>
> >> Rune
> >
> >
> > I need to plot all the triangles.
> >
>
> Are you sure? After all that's likely as many or more triangles
> than you have pixels on yoru screen- so plotting them all
> might be kinda pointless.
>
> In any case-- sounds like you need more RAM. To figure out
> how much start by plotting fewer triangles, checking mem usage, then
> extrapolating.
>
> Stan
Yes I am sure, I need to plot ALL the triangles.
It is a surface recostruction problem, I need to know every triangle where it is.
A simplification wont be too diffcult, but it doesn't show me the recostructed surface.
Thanks anyway.
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