Simulink 3D Animation
Product Description
- Overview and Key Features
- Authoring and Importing 3D Worlds
- Animating 3D Worlds
- Viewing and Interacting with 3D Worlds
- Recording and Sharing Animations
- Visualizing Real-Time Simulations
Authoring and Importing 3D Worlds
Simulink 3D Animation provides two editors for authoring and importing virtual reality worlds: V-Realm Builder and 3D World Editor.
Building 3D Worlds
V-Realm Builder in Simulink 3D Animation is a native VRML authoring tool that enables you to create 3D views and images of physical objects using VRML. 3D World Editor offers a hierarchical, tree-style view of VRML objects that make up the virtual world. It contains a set of object, texture, transform, and material libraries that are stored locally for reuse.
3D World Editor showing a hierarchical, tree-style view (left) and scene preview (right) of components of a lunar module.
Importing 3D Content from the Web
You can build 3D worlds with several 3D authoring tools and export them to the VRML97 format for use with Simulink 3D Animation. In addition, you can download 3D content from the Web and use it to assemble detailed 3D scenes.
Importing CAD Models
3D World Editor lets you manipulate 3D VRML objects imported from most CAD packages for developing detailed 3D worlds that animate dynamic systems modeled in Simscape™, SimMechanics™, and Aerospace Blockset™. Simulink 3D Animation enables you to process VRML files created by CAD tools such as SolidWorks® and Pro/ENGINEER®. You can use the SimMechanics Link utility to automatically create SimMechanics models from CAD tools and add associated Simulink 3D Animation visualization to them.

