Simulink 3D Animation 5.0
Product Description
- Introduction and Key Features
- Working with Simulink 3D Animation
- Building Virtual Reality Worlds
- Viewing Virtual Reality Worlds
- Linking to Virtual Reality Worlds
- Working in a Collaborative Environment
Linking to Virtual Reality Worlds
Simulink 3D Animation provides MATLAB and Simulink interfaces to virtual reality worlds. It also contains functionality to visualize real-time simulations and connect with input hardware.
Simulink Interface to Virtual Reality Worlds
The Simulink 3D Animation library provides blocks to directly connect Simulink signals with virtual reality worlds. You can control position, rotation, size, and other properties of a virtual object in a scene to visualize its motion and deformation. A set of vector and matrix utilities for axis transformations enables flexible associations of Simulink signals with properties of objects in your virtual world. You can adjust views relative to objects and display Simulink signals as text in the virtual world.
MATLAB Interface to Virtual Reality Worlds
Simulink 3D Animation provides a flexible MATLAB interface to virtual reality worlds. You can read and change the positions and other properties of VRML objects, read signals from VRML sensors, create callbacks from GUIs, record animations of virtual scenes, and map data to virtual objects from MATLAB. You can use MATLAB Compiler™ to generate redistributable, standalone applications that include Simulink 3D Animation functionality.
Visualization of Real-Time Simulations
You can use C code generated from Simulink models using Real-Time Workshop® to drive animations. This approach enhances your real-time simulations by providing a visual animation of your dynamic system model as it connects with real-time hardware.
Support for Input Hardware
Simulink 3D Animation includes Simulink blocks and MATLAB functions for user interaction and virtual prototyping with 3D input devices, including 3D mice from 3Dconnexion and force-feedback joysticks.
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