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Real-Time Windows Target

Product Description

Testing Your Model in Real Time

Using Real-Time Windows Target and a separate joystick, you can interact with a model such as a flight or vehicle simulator in real time. Real-Time Windows Target supports gameport joysticks and USB joysticks, including force-feedback models. This approach lets you verify system behavior before incorporating model components into more extensive hardware-in-the-loop, motion-based, or full-scale fixed simulator environments.

Working in the Windows Environment

Real-Time Windows Target contains a set of target files that enable Simulink Coder to generate and build a binary application which provides real-time extensions for Windows. The binary application runs at Ring 0 (highest priority) in the Windows operating system environment and supports single tasking or multitasking.

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