Create rotation angles from direction cosine matrix
[
calculates the rotation angles, rotationAng1 rotationAng2 rotationAng3] = dcm2angle(dcm)rotationAng1,
rotationAng2, rotationAng3, for a direction cosine
matrix, dcm. This function uses a passive transformation between two
coordinate systems.
[
calculates the rotation angles for a specified rotation sequence,
rotationAng1 rotationAng2 rotationAng3] = dcm2angle(dcm,rotationSequence)rotationSequence.
[
calculates the rotation angles for a specified angle constraint, rotationAng1 rotationAng2 rotationAng3] = dcm2angle(___,lim)lim.
Specify lim after all other input arguments.
[
calculates the rotation angles and performs an action if the direction cosine matrix is not
orthogonal. Specify rotationAng1 rotationAng2 rotationAng3] = dcm2angle(___,action)action after all other input arguments.
[
calculates the rotation angles and uses a rotationAng1 rotationAng2 rotationAng3] = dcm2angle(___,tolerance)tolerance level to evaluate
if the direction cosine matrix is orthogonal. Specify tolerance after
all other input arguments.
The 'Default' limitations for the 'ZYX',
'ZXY', 'YXZ', 'YZX',
'XYZ', and 'XZY' implementations generate an
rotationAng2 angle that lies between ±90 degrees, and
rotationAng1 and rotationAng3 angles that lie
between ±180 degrees.
The 'Default' limitations for the 'ZYZ',
'ZXZ', 'YXY', 'YZY',
'XYX', and 'XZX' implementations generate a
rotationAng2 angle that lies between 0–180 degrees, and
rotationAng1 and rotationAng3 angles that lie
between ±180 degrees.
The 'ZeroR3' limitations for the 'ZYX',
'ZXY', 'YXZ', 'YZX',
'XYZ', and 'XZY' implementations generate a
rotationAng2 angle that lies between ±90 degrees, and
rotationAng1 and rotationAng3 angles that lie
between ±180 degrees. However, when rotationAng2 is ±90
degrees, rotationAng3 is set to 0 degrees.
The 'ZeroR3' limitations for the 'ZYZ',
'ZXZ', 'YXY', 'YZY',
'XYX', and 'XZX' implementations generate a
rotationAng2 angle that lies between 0–180 degrees, and
rotationAng1 and rotationAng3 angles that lie
between ±180 degrees. However, when rotationAng2 is 0 or ±180
degrees, rotationAng3 is set to 0 degrees.
angle2dcm | dcm2quat | quat2angle | quat2dcm