Add collision geometry to rigid body
addCollision(
adds a collision geometry of the specified type body,type,parameters)type and geometric
parameters parameters to the specified rigid body
body.
addCollision(
adds a collision geometry object to the rigid body body, specified as one of these
collision objects: body,collisionObj)
This syntax uses the Pose property of the specified
collision object to transform the collision vertices into the rigid body frame.
addCollision(___, specifies a
transformation for the collision geometry relative to the body frame in addition to any
combination of input arguments from previous syntaxes.tform)
addVisual | checkCollision | clearCollision | clearVisual | rigidBodyTree | show