Road Style Assets are templates that define the properties used when creating new roads.
Create these assets from within RoadRunner. For more details, see the Create a Road Style Asset section.
These properties include the number of lanes, lane types, lane widths, lane marking materials, and road cross section information. It also contains information about extrusions, such as barriers and repeated props.
Road style assets are typically used only when initially creating a road. After that point, you can use the Road Tools to customize any aspect of the created road.
A selection of road styles is included with RoadRunner. You can create new road styles and modify existing ones.
Refer to the Library Browser page for general instructions to create, edit, and delete assets.
Road style creation and editing differs from many other asset types. Refer to the steps listed here.
Refer to the Road Plan Tool documentation.
Click and drag the road style from the Library Browser onto the road you want to change.
This operation changes the entire road and overwrites any local changes previously made to the road, such as lane edits, marking edits, attribute edits, cross section edits, and more. Therefore, it is recommended that you use it only when first creating a road.
You can create a style from any road in your RoadRunner scene.
Find or create a road and customize it to your liking using the Road Tools.
Select the Cross Section Tool.
Select the road.
Right-click a location along the road to create a cross section (or click an existing cross section).
Rename the road style asset, if desired.
You can replace the contents of a road style asset with a new road style. This will not impact any previously created roads.