Prepare model for hardware connection, add blocks to support hardware protocols
|Detect button press on EV3 brick
|Detect colors, reflected light, or ambient light
|Display label and integer on EV3 Display
|Measure motor rotation in degrees
|Measure rate of rotation
|Detect the buttons pressed on a LEGO Remote Infrared beacon, measure the beacon proximity and heading, or measure the object proximity.
|Control motor power and direction
|Play tone from EV3 speaker
|Control status light on EV3 brick
|Output state of touch sensor
|Measure distance from object in centimeters
|Receive data over TCP/IP network from remote host
|Send data over TCP/IP network to another remote host
|Receive UDP packets from another UDP host on an Internet network
|Send UDP packets to another UDP host on Internet network
|Measures voltage of battery in EV3 brick
|Measures elapsed time from timer in EV3 brick
|NXT Touch Sensor
|Reads state of NXT touch sensor
|NXT Ultrasonic Sensor
|Measures distance between NXT ultrasonic sensor and the nearest object
|NXT Gyro Sensor
|Measure rate of rotation of HiTechnic NXT gyro sensor
|NXT Sound Sensor
|Measures sound level from the NXT sound sensor
|Pixy2 Vision Sensor
|Represent connected CMUcam5 Pixy2 vision sensor and tracks object (color blob) (Since R2020a)
|I2C Register Read
|Master device reads data from the I2C slave device or I2C slave device register(s) (Since R2020b)
- Model Configuration Parameters for the LEGO MINDSTORMS EV3 Brick
Parameter and configuration options for creating and running applications on the LEGO® MINDSTORMS® EV3 brick.
- Open Block Library for LEGO MINDSTORMS EV3 Hardware
Locate Simulink® blocks for LEGO MINDSTORMS EV3 hardware.
- Getting Started with LEGO MINDSTORMS EV3 Hardware
This example shows you how to use Simulink® Support Package for LEGO® MINDSTORMS® EV3 Hardware to run a Simulink model on LEGO MINDSTORMS EV3 hardware.
- Read Data from I2C Sensors
This workflow shows how to read data from I2C-based third-party sensors using the LEGO MINDSTORMS EV3 hardware.