How do I approximate a number of points into a surface or volume?

6 views (last 30 days)
I am working on plotting a robot surface and have got a set of x,y and z coordinates that I plot using the scatter3 function. From the plot, I can see that my workspace is cylinderical.
My question is how do I approximate or mesh together all these points so that the workspace looks like a single body. My x,y and z coordinates are column vectors of the same length.

Answers (1)

Image Analyst
Image Analyst on 17 Nov 2019
From the help:
DT = delaunayTriangulation(P) creates a Delaunay triangulation from the points in P. The matrix P has 2 or 3 columns, depending on whether your points are in 2-D or 3-D space.
  1 Comment
Danish
Danish on 17 Nov 2019
It doesn't work. In addition to being too slow computationally, it produced this very strange looking 2d figure. Is there function that would work?
workspace.JPG

Sign in to comment.

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!