| Aerospace Blockset™ | ![]() |
Utilities/Axes Transformations

The ECEF Position to LLA block converts a 3-by-1 vector
of ECEF position
into geodetic latitude
,
longitude
, and altitude
above
the planetary ellipsoid.
The ECEF position is defined as

Longitude is calculated from the ECEF position by
![]()
Geodetic latitude
is calculated from the ECEF position using Bowring's
method, which typically converges after two or three iterations. The
method begins with an initial guess for geodetic latitude
and
reduced latitude
. An initial guess takes the form:
![]()

where
is the equatorial radius,
the
flattening of the planet, e2 =
1 - (1 - f)2, the square
of first eccentricity, and
![]()
After the initial guesses are calculated, the reduced latitude
is
recalculated using
![]()
and geodetic latitude
is reevaluated. This last step
is repeated until
converges.
The altitude
above the planetary ellipsoid is
calculated with
![]()
where the radius of curvature in the vertical prime
is
given by
![]()


Specifies the parameter and output units:
Units | Position | Equatorial Radius | Altitude |
|---|---|---|---|
Metric (MKS) | Meters | Meters | Meters |
English | Feet | Feet | Feet |
This option is only available when Planet model is set to Earth (WGS84).
Specifies the planet model to use, Custom or Earth (WGS84).
Specifies the flattening of the planet.
This option is available only with Planet model set to Custom.
Specifies the radius of the planet at its equator. The equatorial radius units should be the same as the desired units for ECEF position.
This option is available only with Planet model set to Custom.
| Input | Dimension Type | Description |
|---|---|---|
First | 3-by-1 vector | Contains the position in ECEF frame. |
| Output | Dimension Type | Description |
|---|---|---|
First | 2-by-1 vector | Contains the geodetic latitude and longitude, in degrees. |
Second | Scalar | Contains the altitude above the planetary ellipsoid, in the same units as the ECEF position. |
This implementation generates a geodetic latitude that lies
between
degrees, and longitude that lies between
degrees. The
planet is assumed to be ellipsoidal. By setting the flattening to
0, you model a spherical planet.
The implementation of the ECEF coordinate system assumes that its origin lies at the center of the planet, the x-axis intersects the prime (Greenwich) meridian and the equator, the z-axis is the mean spin axis of the planet (positive to the north), and the y-axis completes the right-handed system.
Stevens, B. L., and F. L. Lewis, Aircraft Control and Simulation, John Wiley & Sons, New York, 1992.
Zipfel, P. H., Modeling and Simulation of Aerospace Vehicle Dynamics, AIAA Education Series, Reston, Virginia, 2000.
"Atmospheric and Space Flight Vehicle Coordinate Systems," ANSI/AIAA R-004-1992.
See About Aerospace Coordinate Systems.
Direction Cosine Matrix ECEF to NED
Direction Cosine Matrix ECEF to NED to Latitude and Longitude
Geocentric to Geodetic Latitude
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