vrrotvec - Calculate rotation between two vectors
Syntax
r = vrrotvec(a,b)
r = vrrotvec(a,b,options)
Description
r = vrrotvec(a,b) calculates
a rotation needed to transform the 3D vector a to
the 3D vector b.
r = vrrotvec(a,b,options) calculates
the rotation with the default algorithm parameters replaced by values
defined in options.
The options structure contains the parameter epsilon that
represents the value below which a number will be treated as zero
(default value is 1e-12).
The result, r, is a four-element axis-angle
rotation row vector. The first three elements specify the rotation
axis, and the last element defines the angle of rotation.
See Also
vrrotmat2vec and vrrotvec2mat
 | vrplay | | vrrotmat2vec |  |
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