Telemetry on a PC Game in Real Time

Version 1.3.0.0 (22.4 KB) by Nicolas
This function take the variables like acceleration, gear, speed, temperature, time and some other.
851 Downloads
Updated 2 Dec 2010

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This function has been made to check a simulator of automobile race and to control this. This function take the variables from a game like acceleration, gear, speed, temperature, time and some in real time (small latency but no evaluate).The game compatible are GTREvo and Race07.

The varibles are: UserInput6, Rpm, MaxEngineRPM, FuelPressure, Fuel, FuelCapacityLiters, EngineWaterTemp, EengineOilTemp, EngineOilPressure, CarSpeed, NumberOfLaps, CmpletedLaps, LapTimeBest, LapTimePrevious, LapTimeCurrent, Position, NumCars, 18,'Gear, Tirefrontleft3, Tirefrontright3, Tirerearleft3, Tirerearright3, NumPenalties, CarCGLoc3, Pitch, Yaw, Roll, Lateral, Vertical, Longitudinal, LocalAcceleration3.

Cite As

Nicolas (2024). Telemetry on a PC Game in Real Time (https://www.mathworks.com/matlabcentral/fileexchange/29583-telemetry-on-a-pc-game-in-real-time), MATLAB Central File Exchange. Retrieved .

MATLAB Release Compatibility
Created with R2010a
Compatible with any release
Platform Compatibility
Windows macOS Linux

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Game_Telemetry/

Version Published Release Notes
1.3.0.0

Add: "Help for game config.txt" and change in "GTR.cpp" : #include "stdafx.h" to //#include "stdafx.h"

1.0.0.0