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3D Rotation about Shifted Axis

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3D Rotation about Shifted Axis


Matt J (view profile)


26 Mar 2011 (Updated )

Computes/applies rotation about arbitrary 3D line.

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Generates the roto-translation matrix for the rotation around an arbitrary line in 3D. The line need not pass through the origin. Optionally, also, applies this transformation to a list of 3D coordinates.
   u, x0: 3D vectors specifying the line in parametric form x(t)=x0+t*u
          Default for x0 is [0,0,0] corresponding to pure rotation (no shift).
          If x0=[] is passed as input, this is also equivalent to passing x0=[0,0,0].
   deg: The counter-clockwise rotation about the line in degrees. Counter-clockwise is defined using the
        right hand rule in reference to the direction of u.
  M: A 4x4 affine transformation matrix representing
     the roto-translation. Namely, M will have the form
                  M=[R,t;0 0 0 1]
      where R is a 3x3 rotation and t is a 3x1 translation vector.
Same as Syntax 1 except that R and t are returned as separate arguments.
This syntax requires 4 input arguments be specified,
    [XYZnew, R, t] = AxelRot(XYZold, deg, u, x0)
where the columns of the 3xN matrix XYZold specify a set of N point coordinates in 3D space. The output XYZnew is the transformation of the columns of XYZold, i.e., the original coordinates rotated appropriately about the axis. All other input/output arguments have the same meanings as before.

MATLAB release MATLAB 7.11 (R2010b)
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Comments and Ratings (22)
14 Jul 2015 Matt J

Matt J (view profile)

Thanks, Karl. Yes, the code is from the days before I was better educated about backslash, but for such a small matrix, it is unlikely to matter.

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13 Jul 2015 Karl

Karl (view profile)

Hi Matt,

Very helpful script!
Matlab suggests replacing 'M=inv(Mshift)*Mroto*Mshift' with the likes of 'M=(Mshift\Mroto)*Mshift' for speed and accuracy (it will also remove the warning from the editor and code analysis).

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13 Jul 2015 Karl

Karl (view profile)

12 Aug 2014 Matt J

Matt J (view profile)

Not sure I understand your question. You can rototranslate one or more 3D column vectors using SYNTAX 3 of the routine.

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12 Aug 2014 Michael

How could you modify this code to rotate/translate a 3D velocity vector instead of just a coordinate frame?

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31 Mar 2014 Sagar

Sagar (view profile)

23 Jul 2012 Alan Jennings

Alan Jennings (view profile)

Good work. I'd recomend adding the copyright restrictions to the source code to keep them together.

13 Jun 2012 Matt J

Matt J (view profile)

Hi Florian,

I don't/can't know why you're getting a different result from your CAD software, but I'm pretty convinced that P3_CATIA is incorrect.

One check you can do is to find the perpendicular projection of the different points onto the rotation axis, as with the code below. They should all agree, but I get a significant discrepancy for prj_CATIA

axproj=@(z) u*(u\(z-x0))+x0;


Once you've computed the perpendicular projection it's also easy to verify the angular separation between P3_old and P3new_1, as with the code below. I get 5 degrees to very high precision



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13 Jun 2012 Florian

Hi Matt,

thanks for the code. But I've a little problem.

I tried to use your function with this points

P1 = [33.319 -862.139 420.373]
P2 = [550.303 -721.267 667.915]

P3 = [113 -870.591 483.66]

%% Variablendeklaration
deg = -5;
k = [P1(1,1) P2(1,1)
P1(1,2) P2(1,2)
P1(1,3) P2(1,3) ];
x0 = [P1(1,1);P1(1,2);P1(1,3)];
x1 = [P2(1,1);P2(1,2);P3(1,3)];
u = x1 - x0;

%% test
P3_old = [P3(1,1);P3(1,2);P3(1,3)]


[P3new_1, R, t] = AxelRot(P3_old, deg, u, x0)

the result is

P3new_1 =


I'm making the same rotation in our CAD software (CATIA)-> I'll get this result


Do you have any idea about the differences?

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12 Jun 2012 Matt J

Matt J (view profile)

@insa: I don't know what you mean exactly by a "circular node". Do you mean a single point in 3D space? Is each "node" defined simply by an (x,y,z) coordinate triple which you want to rotate to a different location? If so, this is a straightforward application of SYNTAX 3 of the tool and you shouldn't have any problem.

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12 Jun 2012 insa lyon

Dear Mr.Matt J,
simply, we have a circular nodes lying on xy plane, i want to rotate theses nodes with a specific angle and get the rotated circular points and their coordinates ??what do you think?

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08 Jun 2012 Matt J

Matt J (view profile)

Hmmm. No, I guess not. It's sounding less and less like a rigid transformation.

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08 Jun 2012 insa lyon

Dear Mr.Matt J,Thank you for your answer.
Actually, i have a series of '3D circular' coordinates( Nodes) lying on a straight line , this is the initial form.What i need is to propagate every single point(node)through the curved centerline points.
So, the final form i need will be a series of 3D circular coordinates( Nodes)lying on a curved centerline points , these 3D circular coordinates have to be perpendicular on this curved line ,so you think that i can transform those coordinates using SYNTAX 3?
My kind regards,

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08 Jun 2012 Matt J

Matt J (view profile)

@insa: your question is unclear to me, I'm afraid. You mean the data you have is a series of 3D coordinates lying on some kind of spiral space curve? If so, you can transform those coordinates using SYNTAX 3.

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08 Jun 2012 insa lyon

i have the axis of a Cylinder straight,and the curved axis along-that i want to calculate the new curved cylinder withe roto translation?
Do you thing that i can do it ??

06 Mar 2012 Melissa  
27 Feb 2012 Matt J

Matt J (view profile)

@Melissa - finding the axis of your cylinder, if you don't already know it, is a data fitting problem. You should probably pose that question in the Newsgroup, since it doesn't concern this FEX submission directly.

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27 Feb 2012 Melissa

How do I find a tilted axis so that I can use this?

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09 Aug 2011 Matt J

Matt J (view profile)

@Melissa - You can use SYNTAX 3 to undo the tilt in your cylinder, assuming you already know its tilted z-axis, Ztilt. The cylinder becomes untilted when you rotate it about the rotation axis

u=cross(Ztilt/norm(Ztilt), [0 0 1])

by a rotation angle of deg=asind(u).

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09 Aug 2011 Melissa

Can I use this to take a set of 3d cylinder cartesian coordinates and make a profile of polar coordinates by each slice of the cylinder?
Check this: for more details of what I need.

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07 Jun 2011 Matt J

Matt J (view profile)

@pink, you might want to explain to me what you're trying to do. I can't tell what elaboration of the help documentation you're looking for.

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07 Jun 2011 pink

pink (view profile)

how to use?

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30 Mar 2011 1.1

Clarified description and help doc only. No new code.

05 Jul 2011 1.3

Added option to transform a set of coordinates.

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