Code covered by the BSD License

# geom2d

### David Legland (view profile)

13 Jun 2005 (Updated )

Geometry library for matlab. Performs geometric computations on points, lines, circles, polygons...

polygonArea(poly, varargin)
```function area = polygonArea(poly, varargin)
%POLYGONAREA Compute the signed area of a polygon
%
%   A = polygonArea(POINTS);
%   Compute area of a polygon defined by POINTS. POINTS is a N-by-2 array
%   of double containing coordinates of vertices.
%
%   Vertices of the polygon are supposed to be oriented Counter-Clockwise
%   (CCW). In this case, the signed area is positive.
%   If vertices are oriented Clockwise (CW), the signed area is negative.
%
%   If polygon is self-crossing, the result is undefined.
%
%   Examples
%     % compute area of a simple shape
%     poly = [10 10;30 10;30 20;10 20];
%     area = polygonArea(poly)
%     area =
%         200
%
%     % compute area of CW polygon
%     area2 = polygonArea(poly(end:-1:1, :))
%     area2 =
%         -200
%
%     % Computes area of a paper hen
%     x = [0 10 20  0 -10 -20 -10 -10  0];
%     y = [0  0 10 10  20  10  10  0 -10];
%     poly = [x' y'];
%     area = polygonArea(poly)
%     area =
%        400
%
%   References
%   algo adapted from P. Bourke web page
%   http://local.wasp.uwa.edu.au/~pbourke/geometry/polyarea/
%
%   See also:
%   polygons2d, polygonCentroid, drawPolygon, triangleArea
%
%   ---------
%   author : David Legland
%   INRA - TPV URPOI - BIA IMASTE
%   created the 05/05/2004.
%

%   HISTORY
%   25/04/2005: add support for multiple polygons
%   12/10/2007: update doc

% in case of polygon sets, computes the sum of polygon areas
if iscell(poly)
area = 0;
for i = 1:length(poly)
area = area + polygonArea(poly{i});
end
return;
end

% check there are enough points
if size(poly, 1) < 2
area = 0;
return;
end

% extract coordinates
if nargin == 1
% polygon given as N-by-2 array
px = poly(:, 1);
py = poly(:, 2);

elseif nargin == 2
% poylgon given as two N-by-1 arrays
px = poly;
py = varargin{1};
end

% indices of next vertices
N = length(px);
iNext = [2:N 1];

% compute area (vectorized version)
area = sum(px .* py(iNext) - px(iNext) .* py) / 2;
```

Contact us