Open the Unreal Editor
To develop scenes with the Unreal Editor and co-simulate with Simulink®, you need the Vehicle Dynamics Blockset Interface for Unreal Engine 4 Projects support package. The support package contains an Unreal Engine project that allows you to customize the Vehicle Dynamics Blockset™ scenes. For information about the support package, see Customize 3D Scenes for Vehicle Dynamics Simulations.
sim3dEditorObj — sim3d.Editor object
sim3d.Editor object for the Unreal Engine project.
status — Command exit status
0 | nonzero integer
Command exit status, returned as either
0 or a nonzero integer.
When the command is successful,
status is a nonzero integer.
commandincludes the ampersand character (
statusis the exit status when
commanddoes not include the ampersand character (
statusis the exit status upon
result — Output of operating system command
Output of the operating system command, returned as a character vector. The system shell might not properly represent non-Unicode® characters.
Introduced in R2019b