Help with V-realm and simulink integration
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Hello, I am currently working on a project and trying to see if it is possible to do it in Simulink. It consists of designing a sort of box mechanism and the user removes/ moves pieces in the box. My question is: in order to have users interact with the object using a mouse, is that implemented using the blocks from Simulink’s module or could I include that in the V-realm design using sensors?
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