Make 3D Playback Animation More Efficient

I have interpolated data (test.mat) on a helical line to a cylindrical surface. My Cylinder.m script renders the surface over time, however the code runs slowly. Could someone provide ideas on how I can create a faster animation without compromising the resolution of the interpolation? The final animation can be in any format.

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Asked:

on 18 Mar 2017

Closed:

on 20 Aug 2021

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